Dev Log: Mar 3rd


Notes: Spent most of the day bugfixing, got most known issues tracked down and fixed. No new release yet, but I'm adding in a boss, and more than doubling the item pool! Some will be more useful than others...

-Fixed shop text overlapping

-Fixed crash on pre-run closing

-Fixed spawn alignment on pause inventory & description text

-Added quantity display for items in pause menu

-Fixed&Tweaked wave spawn timer

-Fixed formulas for XP&HP bars

-Fixed HP bar underflow issue

-Fixed Sniper rotation & "fight-or-flight" bugs

-Fixed bug with pushback effect

-Fixed sniper run&gun glitch

-Fixed wave count formula

-Fleshed out wave complete feature - banner fades in/out instead of crude pop-up

-Added instruction page with fleshed-out information (instead of crude pop-up)

-Added boss enemy that spawns on wave 20

-Added 14 new items to item pool

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