Dev Log: Mar 3rd
Notes: Spent most of the day bugfixing, got most known issues tracked down and fixed. No new release yet, but I'm adding in a boss, and more than doubling the item pool! Some will be more useful than others...
-Fixed shop text overlapping
-Fixed crash on pre-run closing
-Fixed spawn alignment on pause inventory & description text
-Added quantity display for items in pause menu
-Fixed&Tweaked wave spawn timer
-Fixed formulas for XP&HP bars
-Fixed HP bar underflow issue
-Fixed Sniper rotation & "fight-or-flight" bugs
-Fixed bug with pushback effect
-Fixed sniper run&gun glitch
-Fixed wave count formula
-Fleshed out wave complete feature - banner fades in/out instead of crude pop-up
-Added instruction page with fleshed-out information (instead of crude pop-up)
-Added boss enemy that spawns on wave 20
-Added 14 new items to item pool
Get Untitled Survivors-Like
Untitled Survivors-Like
A simple arena shooter with roguelite elements
Status | In development |
Author | PopoPrizrak |
Genre | Action |
Tags | Endless, Roguelite, Singleplayer, Top down shooter |
More posts
- Dev Log: Mar 10th68 days ago
- Dev Log: Mar 9th69 days ago
- Web Build Announcement!69 days ago
- Dev Log: Mar 8th70 days ago
- Dev Log: Mar 7th71 days ago
- Dev Log: Mar 4th74 days ago
- Dev Log: Mar 2nd (Hotfix)76 days ago
- Dev Log: Mar 2nd76 days ago
- Dev Log: Mar 1st77 days ago
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